Class DeathCaptureEvents

java.lang.Object
com.breakinblocks.graveless.event.DeathCaptureEvents

public class DeathCaptureEvents extends Object
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static boolean
    captureDrop(net.minecraft.server.level.ServerPlayer player, net.minecraft.world.item.ItemStack stack)
     
    static void
    finishDrops(net.minecraft.server.level.ServerPlayer player)
     
    static boolean
    hasPending(net.minecraft.server.level.ServerPlayer player)
     
    static int
    modifyDroppedXp(net.minecraft.server.level.ServerPlayer player, int amount)
     
    static void
    onDeath(net.minecraft.server.level.ServerPlayer player, net.minecraft.world.damagesource.DamageSource source)
     
    static void
    onLogin(net.minecraft.server.level.ServerPlayer player)
     
    static void
    onLogout(net.minecraft.server.level.ServerPlayer player)
     
    static void
    onRespawn(net.minecraft.server.level.ServerPlayer player)
     

    Methods inherited from class Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • DeathCaptureEvents

      public DeathCaptureEvents()
  • Method Details

    • onDeath

      public static void onDeath(net.minecraft.server.level.ServerPlayer player, net.minecraft.world.damagesource.DamageSource source)
    • hasPending

      public static boolean hasPending(net.minecraft.server.level.ServerPlayer player)
    • modifyDroppedXp

      public static int modifyDroppedXp(net.minecraft.server.level.ServerPlayer player, int amount)
    • captureDrop

      public static boolean captureDrop(net.minecraft.server.level.ServerPlayer player, net.minecraft.world.item.ItemStack stack)
    • finishDrops

      public static void finishDrops(net.minecraft.server.level.ServerPlayer player)
    • onLogout

      public static void onLogout(net.minecraft.server.level.ServerPlayer player)
    • onRespawn

      public static void onRespawn(net.minecraft.server.level.ServerPlayer player)
    • onLogin

      public static void onLogin(net.minecraft.server.level.ServerPlayer player)